Customer Story
OpenRouter helped Pax Historia scale from a dorm-room hackathon to 35k daily players — one of the highest-usage, highest-retaining LLM games ever made.
Pax Historia
AI-powered alternate-history sandbox game
35k
Daily Players
4.87M
Requests Last Month
7+
AI Providers
28+
AI Models
Eli Bullock-Papa and Ryan Zhang were freshman-year roommates at Virginia Tech when they entered a hackathon with a wild idea: what if you could rewrite history, and AI made the world actually respond back? Not scripted responses. Not branching dialogue trees.
That hackathon project became Pax Historia, a sandbox game where players create custom maps and timelines. Players can take actions (‘invade Greenland’) and engage in diplomatic chats (‘let's start a free trade agreement!’) to explore history or alternate universes.
AI controls how other countries react. Every single turn requires inference. Invade France in 1943? The AI decides how Britain, the Soviet Union, and a dozen other nations respond. Multiply that by 35k daily players, and you've got a serious infrastructure challenge for a team that started with zero budget.
OpenRouter has helped fill the gap. Pax Historia is able to offer dozens of AI models to players without doing manual labor to integrate each one — slashing development time. Players are then able to pick from 28+ AI models to optimize the kind of quality and pricepoint they want to play at.
Players pick the model that fits their play style — optimizing for quality, speed, or price.
Add new models by swapping a single slug — no new provider integrations needed.
Routes through multiple AI providers via OpenRouter with automatic fallback if one goes down.
Today, Pax Historia routes through 7+ AI providers via OpenRouter. They've routed 4.87 million requests through OpenRouter over the last month alone.
“Stealth models are a game-changer for us — our players get access to the newest models the moment they drop, with minimal developer burden. And the provider fallback means if one provider hiccups at 2 AM, the game just keeps running.”
What started as a hackathon demo between two roommates is now one of the most ambitious AI-native games out there.